Posts Tagged ‘nintendo’


Frobisher Says

October 19, 2012

Awhile back I was commissioned to do some illustration work for a rather peculiar video game for the SONY Vita called Frobisher Says. The brainchild of Richard Hogg and indie developer Honeyslug, Frobisher Says involves playing through a fast-paced sequence of minigames at the command of the titular character. It’s hard to explain, so I suggest watching the appropriately bizarre commercial for the game here:

The first one involves running through Frobisher’s Mansion and finding friends from your Playstation network and leading them to Frobisher’s hot tub.

The second one is a slot machine game, with an unusual twist… I won’t spoil it for you!

The last one, my favorite, is called “Stir My Soups”, and involves rotating the thumb joysticks in the required (usually alternate) direction as Frobisher’s crazy eyes spin around and around.

The game was originally only available in Europe, but I just found out it will be available in the US as of October 23rd! And best of all, it’s free! So if you have a Vita, make sure to grab your free copy.


Fangamer VERSUS Attractmode

August 31, 2012

If you live in Seattle, or are there now for PAX (Penny Arcade Expo) you absolutely must check out Fangamer VERSUS Attractmode tomorrow night! Video games, music and beautiful game-related artwork! What more could you ask for?
Play indie games like Super Time Force and Cumulo Nimblers, rock out to chiptune musicians, including hip hop genius Mega Ran, and feast your eyes on artwork from over 40 amazing artists, all available for purchase!
For my contribution, I created the piece below, titled “Couples Counseling”, as a commentary on the use of virtual space within the context of relationships, and how that affects and dehumanizes communication.

Couples Counseling
9.125″ x 9.125″ / Edition of 25 / Giclee print on canvas

Fangamer VERSUS Attractmode

Saturday, September 1st
7pm until 11pm

1927 Events
1927 3rd Avenue
Seattle, WA 98101

You can RSVP for the event on Facebook.


Indie Games Interview

November 23, 2010

Right before the craziness of the Pixel Pushers opening, I had a chance to sit down and chat with Jeriaska from Indie Games about three of my favorite subjects: video games, politics, and meat. Read the interview here!


Koopa, It’s What’s For Supper

November 5, 2010

Koopa: It’s What’s For Supper
19.75″ x 15.75″

For the upcoming show Pixel Pushers, sponsored by SCION and curated by Giant Robot, I decided to explore the carnivorous side of the world of video games. Though I myself eat meat, enough of my friends and loved ones are now vegetarians or vegans, so it’s something I’ve been experimenting with. I suppose these pieces are a by-product of that exploration. That, and my long-time obsession with meat diagrams.

Ganon: The Other Dark Meat
19.75″ x 15.75″

The Incredible, Edible Chocobo
11.75″ x 15.75″

Yoshi: Tastes Like Chicken
11.75″ x 15.75″

プクプク (Pukupuku)
9″ x 9″

ゲッソー (Gesso)
9″ x 9″

Limited edition giclee prints can be purchased through the gallery or my online shop.


SCION and Giant Robot Present Pixel Pushers

November 4, 2010

“Pixel Pushers” is a group show curated by Giant Robot’s Eric Nakamura, centering around the Famicom inspired custom Scion art car which will project the Giant Robot produced video game, Return of the Quack. The exhibition will feature not only video game inspired art, but a bank of retro custom pachinko machines in a pachinko parlor‐like installation, an interactive environment by a renowned digital conceptualist artist, 8‐bit sculptures, projected digital visuals, and 4 mini game consoles.

The featured artists are: Jude Buffum, Matt Furie, Zach Gage, Len Higa, Chevy Ray Johnston, Nullsleep, Daniel Rehn, Shawn Smith and Kohei Yamashita.

“Pixel Pushers: An Exploration of 8‐Bit Digital Media”
Curated By Giant Robot
Opening Reception November 13th, 2010, 7‐10 p.m.
On view November 13th – December 11th

Scion Installation L.A. Gallery
3521 Helms Avenue
Culver City, CA 90232
T: 310.815.8840


Dia de Los Muertos Video

October 5, 2009

Here’s a quick video recap of the opening reception for the Dia de Los Muertos show at Proximity Gallery. Thanks to the Autumn Society and Proximity Gallery for putting together such a great show!


Dia de Los Muertos at Proximity Gallery

October 1, 2009


Tomorrow is the opening of The Autumn Society’s final exhibition for 2009. The show is titled “Dia de los Muertos” (Day of the Dead), after the Mexican celebrated holiday, in which families bring offerings (such as food and mementos) to remember and celebrate their loved ones that have passed away. The holiday is celebrated between October 31st through November 2nd.

The show will consist of 40+ pieces of art from the Autumn Society’s finest artists, each interpreting “Dia de los Muertos” in their own unique way. Above is my piece, “Juego Terminado” (aka “Game Over”). The game over screen in video games, signifying the death of your character, is typically a negative thing, but since the holiday is more of a celebratory take on death, I wanted it to have a positive and festive sentiment.

Dia de Los Muertos
Opening reception Friday, October 2 from 6–9pm
Proximity Gallery
2434 East Dauphin Street
Philadelphia, PA 19125